Update 0.2.3


Additions

  • The file browser has been replaced (it works but is still under construction).
  • You may now organize your custom rooms using subfolders within your custom dungeon folder.

Adjustments

  • Doors have a little more (physical) depth.
  • Editor
    • Esc opens the Data panel.
    • Objects in the level editor aren't quite as easy to delete accidentally.
    • The hex inputs found in the Color panel are easier to use.
    • Adjusted camera movement speed.

Bugfixes

  • Fixed a bug causing some buttons to stop working after opening the file browser.
  • Mortar sprites in the list of kills is no longer fucky. Still big though.
  • Enemy tanks will no longer attempt to drive through water.
  • Editor
    • The old room's name will no longer reappear after clearing and testing.
    • Fixed WASD getting stuck on some inputs.
    • Dropping a tank on top of another will now correctly remove the old one.
    • Factory noises will no longer continue after returning to the editor from a test.

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