​Update 0.5


Additions

  • Final Boss!
  • Abilities!
  • New extra strong enemy white tanks.
  • New and updated rooms.
  • Added a terminal.
  • Players who die in multiplayer will return as a ghost tank.
  • Players have a brief moment of invulnerability after getting hit.
  • Bullets can skip without losing a ricochet if they hit a wall at a very shallow angle.
  • Bullets can skip without losing a ricochet if they hit a wall at a very shallow angle.
  • After beating a locked room, a teleporter back to the start will appear.
  • Added a Clear Dungeon button next to Custom Dungeon on the title screen.
  • Score color matches player color.
  • New minor visual effects.
  • New sound effects.
  • Removed the Share Likes option.
  • Level Editor
    • Specific doors can be disabled to account for different door configurations.
    • Doors that still need to be placed will glint.
    • Rooms can rotate 180 degrees or in 90 degree intervals.
    • Added an effects color checkbox to the Color panel.

Adjustments

  • Tanks now reload bullets on a timer.
  • Each player has their own uplike pool.
  • Level editor brush radius max increased to 3.
  • AI tanks are better at shooting around wall edges.
  • AI Tanks will no longer try to move past their targets.
  • AI tanks will move towards their targets sooner.
  • Enemy tanks' stats  are more unique.
  • Bullet speed reduced overall.
  • Movement speed increased overall.
  • Shot stall increased overall.
  • Factories take longer to build.
  • The restore heal reward will restore 2 health now.
  • Sightlines will dim when out of bullets.
  • Increased the amount of points earned and lost dynamically.
  • Deleting items on the level editor map is more precise.
  • Minor graphical improvements.
  • Minor AI adjustments.

Bugfixes

  • AI Tanks won't get confused when driving behind another tank.
  • The AI will no longer target a player behind a wall if another is more available.
  • AI tanks will correctly navigate around buildings.
  • AI tanks will no longer mess up their own ricochet when trying to avoid grazing walls.
  • AI tanks will no longer shoot allies when attempting to shoot down a bullet.
  • AI will try harder to not kill their allies.
  • Game will no longer unpause itself if you paused it after being hit.
  • Releasing a button while paused correctly registers as released.
  • The boss room indicator is correctly displayed.
  • Human corpses have the correct shadows.
  • Factories no longer make constant noise.
  • Water spray around bullets displays correctly.
  • Door sfx correctly affected by volume.
  • Players are able to save a level for the first time again.
  • The level editor's color picker is no longer unbearably slow.
  • W and S keys now move the level editor 's camera in the correct directions.
  • Game icon on toolbar no longer blurry.

Files

Tanklike Windows x64 34 MB
Version 14 May 02, 2020
Tanklike Windows x86 31 MB
Version 15 May 02, 2020
Tanklike Linux 39 MB
Version 16 May 02, 2020
Tanklike Mac 35 MB
Version 14 May 02, 2020

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