Update 0.3


Additions

  • The options menu is available in the pause menu during gameplay.
  • Remade the file browser.
  • Level Editor
    • Tooltips have replaced the help button.
    • There's a zoom level indicator now.
    • A red square indicates the room's center once all doors have been placed.
    • Placed doors will indicate the player spawn area.

Adjustments

  • More uplikes for bullets with longer lifetimes.
  • More downlikes for a wasted bullet.
  • Bullets have a very short delay before they can damage the tank that fired them.
  • Destroyed structures leave larger craters.
  • Structures improve their abilities with each room defeated.
  • Enemies improve their aim with each room defeated.
  • Enemies learn to ricochet bullets quicker.
  • Mobile enemies will attempt to find a path around static structures and turrets.
  • Defeating the miniboss room - rather than the miniboss itself - is required to unlock the boss.
  • Loading a custom dungeon that doesn't contain any rooms of a particular difficulty will fill in that gap with default rooms.
  • The extension for Tanklike room files is now .TanklikeRoom instead of .json. They're still just JSONs though.
  • Dust particles will match the room's color scheme.
  • Minor adjustments to some stat upgrades. 
  • Minor adjustments to the tileset.
  • Minor adjustments to some sprites.
  • Minor adjustments to some UI elements.
  • Level Editor
    • Pressing escape will close all panels and toggle the Data panel.

Bugfixes

  • Enemies spawning outside the door boundaries can now correctly find their way into the rest of the room.
  •  Moving far from the starting room will no longer reveal new starting rooms.
  • Entering an already defeated room with the info UI up will keep it all up, not just the map.
  • The boss icon should correctly replace the starting icon when it becomes relevant to do so.
  • Enemy health upgrades correctly.
  • Fixed a room's name not being updated when saved to a new filename.
  • Fixed some blurry textures in the file browser.
  • Metal crates will correctly register as ricochetable.
  • Bullets will no longer pass through doors.
  • The player tank will correctly orient towards the cursor even if the mouse isn't moving.
  • The base of Mortars will no longer rotate.
  • Level Editor
    • Players will start with full health when testing a room.
    • Brush radius updates correctly now.

Files

Tanklike Windows x64 34 MB
Version 8 Jan 08, 2020
Tanklike Windows x86 31 MB
Version 8 Jan 08, 2020
Tanklike Linux 39 MB
Version 9 Jan 08, 2020
Tanklike Mac 35 MB
Version 8 Jan 08, 2020

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