Update 0.4
Tanklike » Devlog
Additions
- Abilities
- Airstrike
- Shotgun
- Shield
- Missile
- Spawn Bomber
- Spawn Tank
- Spawn Turret
- Stealth
- Teleport
- Speed Boost
- Explosive Barrel
- A terminal to cheat.
- Map indicator to return to the start when all locked rooms are defeated.
- Special reward options when beating a locked room.
- Uplikes and downlikes are animated when choosing rewards.
- Rain splash effect.
- Gave the title screen buttons some interaction effects.
- Controller support for title screen and pause menu.
- AI tanks and structures with more than one health will display their HP like player tanks.
- Explosions will push things away.
- Shadows
- Fireworks on room clear.
Adjustments
- The AI will avoid firing bullets that will immediately hit or skim a wall.
- AI tanks have an increasing chance to shoot down incoming bullets based on their level.
- Tanks spawned from factories no longer award points.
- Likes update faster when there's more of them to process.
- Big explosions have a larger area of effect and won't hit things through walls.
- Reduced shot stall bonus from movement speed upgrade.
- The pause menu and info screen are exclusive from one another.
- Rain color matches the room's water color.
- Improved game end effects.
- Game end player banners are now colored for their player.
- Mortar shells will no longer fall directly on walls.
- Humans will flee if a nearby human dies.
- Improved the look of water and water effects.
Bugfixes
- Factories will no longer continue to make noise after they've been destroyed.
- Fast moving bullets will no longer ricochet in the wrong direction.
- Fast moving bullets will no longer pass through walls if they ricochet into a corner.
- Fixed some default maps having a clear water color.
- Dead enemies can no longer shoot down bullets.
- Rain is correctly positioned to cover the entire room.
- The boss room will now load correctly.
- The boss icon now correctly appears on the map immediately after beating the last locked room.
- The game will end after beating the boss room.
- The second, third, and fourth players no longer select their rewards immediately.
- The glow around a selected reward spins again.
- The angle required to select a reward is more comfortable.
- Rain no longer continues through the transition wipe.
- Starting rooms with only one connection will no longer spawn as empty locked rooms.
- Spamming escape will no longer cause the pause menu to show without the game being paused.
- All player info correctly appears in the info screen.
- Speed sparks will no longer appear on dead players when finishing a room.
- The factory sprite in the level editor is sized similarly to its neighbors.
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Tanklike
A cooperative 2D shooter for 1 - 4 players. Improve your stats, upgrade your arsenal, and ricochet your way to victory!
Status | Released |
Author | JulianEdison |
Genre | Action |
Tags | 2D, Arcade, Local Co-Op, Pixel Art, Roguelite, Tanks |
More posts
- Update 0.5May 02, 2020
- Update 0.3.1Jan 18, 2020
- Update 0.3Jan 08, 2020
- Update 0.2.3Dec 23, 2019
- Update 0.2.2Dec 18, 2019
- Update 0.2.1Dec 14, 2019
- Update 0.2Dec 12, 2019
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